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I went to a Memphis Game Developers meeting for a crash course on using Unity.  I had all of the tools I needed, but couldn’t follow along – mainly because I’m a slow typist.  Later, I found and completed a slightly easier demo and will go back and finish the project started at the MGD meetup.  My immediate plan is to familiarize myself with the tools necessary to create and use an immersive environment within our anechoic chamber.